Video Games in the United Arab Emirates
Description
Growth in video games in the United Arab Emirates continues to outpace both regional and global benchmarks, with value sales expanding 11% in 2025, reflecting strong consumer demand, increasing disposable income, and a population of 11.3 million. The environment is highly attractive due to rapid digital adoption, a digitally mature consumer base, and the prevalence of integrated payment solutions, resulting in accelerated uptake of subscription-based models and digital purchases well ahead of re...
Euromonitor International's Video Games in United Arab Emirates report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2021-2025, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2030 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International's Video Games in United Arab Emirates report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2021-2025, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2030 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Table of Contents
35 Pages
- Video Games in the United Arab Emirates
- Euromonitor International
- August 2026
- List Of Contents And Tables
- VIDEO GAMES IN THE UNITED ARAB EMIRATES
- Key Data Insights
- 2025 Developments
- Video Games Summary
- Key Industry Trends
- CHART 1 Key Industry Trends for Video Games
- Industry Performance
- Xbox Game Pass Shifts Spending to Recurring Subscriptions
- CHART 2 Xbox Game Pass Combines Tiered Pricing and E& Xbox All Access in the United Arab Emirates Market
- Digital Platforms Reshape Purchasing and Engagement
- CHART 3 Geekay Games Anchors United Arab Emirates Console Demand and Extends Spend through Accessories
- CHART 4 Value Sales 2020-2030
- CHART 5 Value Sales by Category 2025
- What's Next?
- Subscription Ecosystems with Local Content Drive Consumer Retention
- Digital Content Continues to Outperform Hardware
- CHART 6 Forecast Value Sales 2020-2030
- CHART 7 Forecast Value Sales by Category 2025-2030
- Competitive Landscape
- Established Players Maintain Leadership through Ecosystem Loyalty
- Major Launches Strengthen Engagement without Disrupting Market Leadership
- CHART 8 Company Shares 2025
- CHART 9 Brand Shares 2025
- Channels
- Digital Channels Lead Video Games Distribution
- Physical Retail Focuses on Hardware and Experiential Value
- CHART 10 Retail Channels 2020-2025
- Economic Context
- CHART 11 Economic Context for Video Games
- CHART 12 Real Gdp Growth 2020-2030
- CHART 13 Inflation 2020-2030
- Consumer Context
- CHART 14 Consumer Context for Video Games
- CHART 15 Population 2020-2030
- CHART 16 Consumer Expenditure 2020-2030
- CHART 17 Population by Generation 2025
- Country Reports Disclaimer
- CHART 18 Key Industry Trends for Toys and Games
- CHART 19 Adult-Targeted Lego Sets Like the Dubai Skyline Fuel Premiumisation in the United Arab Emirates
- CHART 20 Xbox Game Pass Combines Tiered Pricing and E& Xbox All Access in the United Arab Emirates Market
- CHART 21 Value Sales 2020-2030
- CHART 22 Value Sales by Category 2025
- CHART 23 Ravensburger Fuses Educational Play and Licensing to Grow Puzzle Demand in the United Arab Emirates
- CHART 24 Forecast Value Sales 2020-2030
- CHART 25 Forecast Value Sales by Category 2025-2030
- CHART 26 Company Shares 2025
- CHART 27 Brand Shares 2025
- CHART 28 Retail Channels 2020-2025
- CHART 29 Economic Context for Toys and Games
- CHART 30 Real Gdp Growth 2020-2030
- CHART 31 Inflation 2020-2030
- CHART 32 Consumer Context for Toys and Games
- CHART 33 Population 2020-2030
- CHART 34 Consumer Expenditure 2020-2030
- CHART 35 Population by Generation 2025
- TOYS AND GAMES IN THE UNITED ARAB EMIRATES
- Executive Summary
- 2025 Developments
- Key Data Insights
- Key Industry Trends
- Industry Performance
- Premiumisation and Kidult Trend Bring Double-Digit Growth
- Video Games Lead Toys and Games through Digital Innovation
- Plush and Licensed Toys Drive Growth in Traditional Play
- What's Next?
- Kidult Demand and Premiumisation Cause Ongoing Expansion
- Omnichannel Retail and Localisation Strengthen Competitive Advantage
- Competitive Landscape
- Sony Extends Lead through Ecosystem Strength and Innovation
- Nintendo’S Switch 2 and Premium Launches Grow Brand Engagement
- Channels
- Amazon.Ae and Firstcry.Ae Lead the Shift to Online Purchasing
- Experiential Retail Maintains Relevance through Destination Shopping
- Economic Context
- Consumer Context
- Country Reports Disclaimer
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